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patch
14.23

Welcome to statcheck.lol

A League of Legends Build Calculator

Choose a champion to get started

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Aatrox
Aatrox
Ahri
Ahri
Akali
Akali
Akshan
Akshan
Alistar
Alistar
Ambessa
Ambessa
Amumu
Amumu
Anivia
Anivia
Annie
Annie
Aphelios
Aphelios
Ashe
Ashe
Aurelion Sol
Aurelion Sol
Aurora
Aurora
Azir
Azir
Bard
Bard
Bel'Veth
Bel'Veth
Blitzcrank
Blitzcrank
Brand
Brand
Braum
Braum
Briar
Briar
Caitlyn
Caitlyn
Camille
Camille
Cassiopeia
Cassiopeia
Cho'Gath
Cho'Gath
Corki
Corki
Darius
Darius
Diana
Diana
Dr. Mundo
Dr. Mundo
Draven
Draven
Ekko
Ekko
Elise
Elise
Evelynn
Evelynn
Ezreal
Ezreal
Fiddlesticks
Fiddlesticks
Fiora
Fiora
Fizz
Fizz
Galio
Galio
Gangplank
Gangplank
Garen
Garen
Gnar
Gnar
Gragas
Gragas
Graves
Graves
Gwen
Gwen
Hecarim
Hecarim
Heimerdinger
Heimerdinger
Hwei
Hwei
Illaoi
Illaoi
Irelia
Irelia
Ivern
Ivern
Janna
Janna
Jarvan IV
Jarvan IV
Jax
Jax
Jayce
Jayce
Jhin
Jhin
Jinx
Jinx
K'Sante
K'Sante
Kai'Sa
Kai'Sa
Kalista
Kalista
Karma
Karma
Karthus
Karthus
Kassadin
Kassadin
Katarina
Katarina
Kayle
Kayle
Kayn
Kayn
Kennen
Kennen
Kha'Zix
Kha'Zix
Kindred
Kindred
Kled
Kled
Kog'Maw
Kog'Maw
LeBlanc
LeBlanc
Lee Sin
Lee Sin
Leona
Leona
Lillia
Lillia
Lissandra
Lissandra
Lucian
Lucian
Lulu
Lulu
Lux
Lux
Malphite
Malphite
Malzahar
Malzahar
Maokai
Maokai
Master Yi
Master Yi
Milio
Milio
Miss Fortune
Miss Fortune
Mordekaiser
Mordekaiser
Morgana
Morgana
Naafiri
Naafiri
Nami
Nami
Nasus
Nasus
Nautilus
Nautilus
Neeko
Neeko
Nidalee
Nidalee
Nilah
Nilah
Nocturne
Nocturne
Nunu & Willump
Nunu & Willump
Olaf
Olaf
Orianna
Orianna
Ornn
Ornn
Pantheon
Pantheon
Poppy
Poppy
Pyke
Pyke
Qiyana
Qiyana
Quinn
Quinn
Rakan
Rakan
Rammus
Rammus
Rek'Sai
Rek'Sai
Rell
Rell
Renata Glasc
Renata Glasc
Renekton
Renekton
Rengar
Rengar
Riven
Riven
Rumble
Rumble
Ryze
Ryze
Samira
Samira
Sejuani
Sejuani
Senna
Senna
Seraphine
Seraphine
Sett
Sett
Shaco
Shaco
Shen
Shen
Shyvana
Shyvana
Singed
Singed
Sion
Sion
Sivir
Sivir
Skarner
Skarner
Smolder
Smolder
Sona
Sona
Soraka
Soraka
Swain
Swain
Sylas
Sylas
Syndra
Syndra
Tahm Kench
Tahm Kench
Taliyah
Taliyah
Talon
Talon
Taric
Taric
Teemo
Teemo
Thresh
Thresh
Tristana
Tristana
Trundle
Trundle
Tryndamere
Tryndamere
Twisted Fate
Twisted Fate
Twitch
Twitch
Udyr
Udyr
Urgot
Urgot
Varus
Varus
Vayne
Vayne
Veigar
Veigar
Vel'Koz
Vel'Koz
Vex
Vex
Vi
Vi
Viego
Viego
Viktor
Viktor
Vladimir
Vladimir
Volibear
Volibear
Warwick
Warwick
Wukong
Wukong
Xayah
Xayah
Xerath
Xerath
Xin Zhao
Xin Zhao
Yasuo
Yasuo
Yone
Yone
Yorick
Yorick
Yuumi
Yuumi
Zac
Zac
Zed
Zed
Zeri
Zeri
Ziggs
Ziggs
Zilean
Zilean
Zoe
Zoe
Zyra
Zyra

boots

Berserker's Greaves
Berserker's Greaves

Berserker's Greaves

1100 gold

  • 25 Attack Speed
  • 45 Movement Speed
Boots
Boots

Boots

300 gold

  • 25 Movement Speed
Boots of Swiftness
Boots of Swiftness

Boots of Swiftness

1000 gold

  • 60 Movement Speed

Fleetfooted: Reduce the effectiveness of Slows by 25%.

Ghostcrawlers
Ghostcrawlers

Ghostcrawlers

500 gold

  • 55 Movement Speed

Active - Wall Walk: Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect (0s).

Ionian Boots of Lucidity
Ionian Boots of Lucidity

Ionian Boots of Lucidity

900 gold

  • 45 Movement Speed
  • 10 Ability Haste

Ionian Insight: Gain 10 Summoner Spell Haste.

Mercury's Treads
Mercury's Treads

Mercury's Treads

1300 gold

  • 20 Magic Resist
  • 45 Movement Speed
  • 30% Tenacity
Plated Steelcaps
Plated Steelcaps

Plated Steelcaps

1200 gold

  • 25 Armor
  • 45 Movement Speed

Plating: Reduces incoming damage from Attacks by 12%.

Sorcerer's Shoes
Sorcerer's Shoes

Sorcerer's Shoes

1100 gold

  • 12 Magic Penetration
  • 45 Movement Speed
Symbiotic Soles
Symbiotic Soles

Symbiotic Soles

900 gold

  • 35 Movement Speed

Voidborn: Gain Empowered Recall.

Symbiosis: After traveling 150000 units of distance, transform into Synchronized Souls.

Synchronized Souls
Synchronized Souls

Synchronized Souls

900 gold

  • 45 Movement Speed

Voidborn: Gain Empowered Recall.

Synchrony: Gain 45 Move Speed when out of combat.

Zephyr
Zephyr

Zephyr

3100 gold

  • 45 Attack Speed
  • 45 Movement Speed

Like the Wind: Attacks grant 5% Move Speed On-Hit for 6 seconds, up to 15%.

legendary

Abyssal Mask
Abyssal Mask

Abyssal Mask

2650 gold

  • 300 Health
  • 45 Magic Resist
  • 15 Ability Haste

Unmake: Reduce nearby enemy champions Magic Resist by 30%.

Anathema's Chains
Anathema's Chains

Anathema's Chains

2500 gold

  • 600 Health
  • 15 Ability Haste

Active - Vow: Choose a Nemesis (90 (0s)).

Vendetta: Take reduced damage against your Nemesis. They have reduced Tenacity while near you.

Archangel's Staff
Archangel's Staff

Archangel's Staff

2900 gold

  • 70 Ability Power
  • 600 Mana
  • 25 Ability Haste

Awe: Gain Ability Power equal to 1% bonus Mana.

Manaflow: (8s, max 5 charges)Landing Abilties grant 5 max Mana (doubled vs. champions).Transforms into Seraph's Embrace at 360 max Mana.

Ardent Censer
Ardent Censer

Ardent Censer

2200 gold

  • 45 Ability Power
  • 10 Heal and Shield Power
  • 125% Mana Regen
  • 4% Movement Speed

Sanctify: Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.

Axiom Arc
Axiom Arc

Axiom Arc

3000 gold

  • 55 Attack Damage
  • 18 Lethality
  • 20 Ability Haste

Flux: When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Banshee's Veil
Banshee's Veil

Banshee's Veil

3000 gold

  • 105 Ability Power
  • 40 Magic Resist

Annul: Grants a Spell Shield that blocks the next enemy Ability.

Black Cleaver
Black Cleaver

Black Cleaver

3000 gold

  • 40 Attack Damage
  • 400 Health
  • 20 Ability Haste

Carve: Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).

Fervor: Dealing physical damage grants 20 Move Speed for 2 seconds.

Blackfire Torch
Blackfire Torch

Blackfire Torch

2800 gold

  • 80 Ability Power
  • 600 Mana
  • 20 Ability Haste

Baleful Blaze: , gain 4% Ability Power.

Blackfire: For each enemy champion, epic and large monster affected by your

Blade of the Ruined King
Blade of the Ruined King

Blade of the Ruined King

3200 gold

  • 40 Attack Damage
  • 25 Attack Speed
  • 10% Lifesteal

Mist's Edge: Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.

Clawing Shadows: Attacking a champion 3 times Slows them by 30% for 1 second.

Bloodletter's Curse
Bloodletter's Curse

Bloodletter's Curse

2500 gold

  • 60 Ability Power
  • 30 Armor
  • 30 Magic Resist
  • 10 Ability Haste

Vile Decay: Dealing magic damage reduces the target's magic resist by 5% for 6 seconds, stacking up to up to 30%. Repeat damage from the same spell cast can only stack this once per 2 second(s).

Bloodsong
Bloodsong

Bloodsong

400 gold

  • 5 Gold gen/10s
  • 200 Health
  • 75% HP Regen
  • 75% Mana Regen

Active - Ward: (4 charges)Places an Invisible Stealth Ward that grants vision.

Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 6 seconds.

Bloodthirster
Bloodthirster

Bloodthirster

3400 gold

  • 80 Attack Damage
  • 15% Lifesteal

Ichorshield: Convert excess healing from your Lifesteal to a Shield.

Bounty of Worlds
Bounty of Worlds

Bounty of Worlds

400 gold

  • 5 Gold gen/10s
  • 200 Health
  • 75% HP Regen
  • 75% Mana Regen

Active - Ward: (4 charges)Places an Invisible Stealth Ward that grants vision.

Upgrade: This item can be upgraded into Bloodsong, Celestial Opposition, Dream Maker, Zaz'Zak's Realmspike, or Solstice Sleigh for free.

Celestial Opposition
Celestial Opposition

Celestial Opposition

400 gold

  • 5 Gold gen/10s
  • 200 Health
  • 75% HP Regen
  • 75% Mana Regen

Active - Ward: (4 charges)Places an Invisible Stealth Ward that grants vision.

Blessing of the Mountain: Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.

Chempunk Chainsword
Chempunk Chainsword

Chempunk Chainsword

3100 gold

  • 45 Attack Damage
  • 450 Health
  • 15 Ability Haste

Hackshorn: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Chemtech Putrifier
Chemtech Putrifier

Chemtech Putrifier

2500 gold

  • 40 Ability Power
  • 12 Heal and Shield Power
  • 75% Mana Regen
  • 30 Ability Haste

Puffcap Toxin: Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.

Cosmic Drive
Cosmic Drive

Cosmic Drive

3000 gold

  • 70 Ability Power
  • 350 Health
  • 4% Movement Speed
  • 25 Ability Haste

Spelldance: Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Cryptbloom
Cryptbloom

Cryptbloom

2850 gold

  • 60 Ability Power
  • 30% Magic Penetration
  • 15 Ability Haste
Dawncore
Dawncore

Dawncore

2500 gold

  • 45 Ability Power
  • 16 Heal and Shield Power
  • 100% Mana Regen

First Light: Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Dead Man's Plate
Dead Man's Plate

Dead Man's Plate

2900 gold

  • 55 Armor
  • 350 Health
  • 4% Movement Speed

Shipwrecker: While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.

Unsinkable: Reduce the effectiveness of Slows by 25%.

Death's Dance
Death's Dance

Death's Dance

3300 gold

  • 50 Armor
  • 60 Attack Damage
  • 15 Ability Haste

Ignore Pain: Damage taken is dealt to you over time instead.

Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.

Dream Maker
Dream Maker

Dream Maker

400 gold

  • 5 Gold gen/10s
  • 200 Health
  • 75% HP Regen
  • 75% Mana Regen

Active - Ward: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 0 Stealth Wards, which refill upon visiting the shop.

Dream Maker: Gain a Blue Dream Bubble and a Purple Dream Bubble over time. Healing and Shielding another ally blows both Dream Bubbles to them and empowers them, reducing incoming damage and granting outgoing damage.

Echoes of Helia
Echoes of Helia

Echoes of Helia

2200 gold

  • 35 Ability Power
  • 200 Health
  • 125% Mana Regen
  • 20 Ability Haste

Soul Siphon: Damaging a champion grants a Soul Shard. Healing or shielding an ally consumes all Soul Shards to restore Health and deals magic damage per Shard to the nearest enemy champion.

Eclipse
Eclipse

Eclipse

2900 gold

  • 60 Attack Damage
  • 15 Ability Haste

Ever Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Edge of Night
Edge of Night

Edge of Night

3000 gold

  • 50 Attack Damage
  • 250 Health
  • 15 Lethality

Annul: Grants a Spell Shield that blocks the next enemy Ability.

Essence Reaver
Essence Reaver

Essence Reaver

2900 gold

  • 60 Attack Damage
  • 25% Crit Chance
  • 15 Ability Haste

Essence Drain: Attacks grant Mana On-Hit.

Experimental Hexplate
Experimental Hexplate

Experimental Hexplate

3000 gold

  • 40 Attack Damage
  • 20 Attack Speed
  • 450 Health

Hexcharged: Gain 30 Ultimate Ability Haste.

Overdrive: After casting your Ultimate, gain 30% Attack Speed and 15% Move Speed for 8 seconds.

Fimbulwinter
Fimbulwinter

Fimbulwinter

2400 gold

  • 550 Health
  • 860 Mana
  • 15 Ability Haste

Awe: Gain Health.

Everlasting: (0s)Immobilizing or Slowing ( Melee only) an enemy champion grants a Shield for 3 seconds. The Shield is increased by 80% if more than one enemy is nearby.

Force of Nature
Force of Nature

Force of Nature

2800 gold

  • 400 Health
  • 55 Magic Resist
  • 4% Movement Speed

Steadfast: Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

Frozen Heart
Frozen Heart

Frozen Heart

2500 gold

  • 75 Armor
  • 400 Mana
  • 20 Ability Haste

Winter's Caress: Reduce the Attack Speed of nearby champions by 20%.

Guardian Angel
Guardian Angel

Guardian Angel

3200 gold

  • 45 Armor
  • 55 Attack Damage

Rebirth: Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.

Guinsoo's Rageblade
Guinsoo's Rageblade

Guinsoo's Rageblade

3000 gold

  • 30 Ability Power
  • 30 Attack Damage
  • 25 Attack Speed

Wrath: Attacks deal 30 bonus magic damage On-Hit.

Seething Strike: Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Heartsteel
Heartsteel

Heartsteel

3000 gold

  • 900 Health
  • 100% HP Regen

Colossal Consumption: If an enemy champion is nearby for a few seconds, your next Attack against them deals 80 plus of 12% of your Item Health as bonus physical damage and grants 12% of the damage as max Health.

Goliath: For each 1000 max Health, gain 3% increased size, up to 30%.

Hellfire Hatchet
Hellfire Hatchet

Hellfire Hatchet

2500 gold

  • 35 Attack Damage
  • 12 Lethality
  • 10% Omnivamp

Char: Ability hits and Attacks On-Hit heals you for 1.5% of the Target's Current Health and applies a Burn that deals +2% missing Health physical damage per second for 4 seconds.

Hextech Gunblade
Hextech Gunblade

Hextech Gunblade

2500 gold

  • 90 Ability Power
  • 45 Attack Damage
  • 15% Omnivamp

Active - Lightning Bolt: Shocks the target enemy champion, dealing magic damage and slowing them by 40% for 2 seconds.

Hextech Rocketbelt
Hextech Rocketbelt

Hextech Rocketbelt

2600 gold

  • 60 Ability Power
  • 350 Health
  • 15 Ability Haste

Active - Supersonic: Dash in target direction, unleashing missiles that deal magic damage.

Hollow Radiance
Hollow Radiance

Hollow Radiance

2800 gold

  • 400 Health
  • 100% HP Regen
  • 40 Magic Resist
  • 10 Ability Haste

Immolate: After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.

Desolate: Killing an enemy deals magic damage around them.

Horizon Focus
Horizon Focus

Horizon Focus

2700 gold

  • 75 Ability Power
  • 25 Ability Haste

Hypershot: is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.

Focus: When

Hubris
Hubris

Hubris

3000 gold

  • 60 Attack Damage
  • 18 Lethality
  • 10 Ability Haste

Eminence: When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.

Hullbreaker
Hullbreaker

Hullbreaker

3000 gold

  • 40 Attack Damage
  • 500 Health
  • 4% Movement Speed

Skipper: Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.

Boarding Party: Nearby allied siege and super minions gain Armor and Magic Resist.

Iceborn Gauntlet
Iceborn Gauntlet

Iceborn Gauntlet

2900 gold

  • 50 Armor
  • 300 Health
  • 15 Ability Haste

Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow

3000 gold

  • 55 Attack Damage
  • 25% Crit Chance

Lifeline: Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Imperial Mandate
Imperial Mandate

Imperial Mandate

2250 gold

  • 60 Ability Power
  • 125% Mana Regen
  • 20 Ability Haste

Coordinated Fire: Abilities that Slow or Immobilize a champion deal bonus magic damage and mark them for 4 seconds. Allied champion damage detonates the mark, dealing additional magic damage and granting you both 20% Move Speed for 2 seconds.

Infinity Edge
Infinity Edge

Infinity Edge

3600 gold

  • 70 Attack Damage
  • 25% Crit Chance
Jak'Sho, The Protean
Jak'Sho, The Protean

Jak'Sho, The Protean

3200 gold

  • 45 Armor
  • 350 Health
  • 45 Magic Resist

Voidborn Resilience: After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Kaenic Rookern
Kaenic Rookern

Kaenic Rookern

2900 gold

  • 400 Health
  • 100% HP Regen
  • 80 Magic Resist

Magebane: After not taking magic damage for 15 seconds, gain a magic shield.

Knight's Vow
Knight's Vow

Knight's Vow

2300 gold

  • 40 Armor
  • 200 Health
  • 100% HP Regen
  • 10 Ability Haste

Active - Pledge: (0s)Designate an ally as Worthy.

Sacrifice: While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.

Kraken Slayer
Kraken Slayer

Kraken Slayer

3100 gold

  • 45 Attack Damage
  • 40 Attack Speed
  • 4% Movement Speed

Bring It Down: Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Liandry's Torment
Liandry's Torment

Liandry's Torment

3000 gold

  • 70 Ability Power
  • 300 Health

Torment: Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.

Suffering: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Lich Bane
Lich Bane

Lich Bane

3200 gold

  • 115 Ability Power
  • 4% Movement Speed
  • 10 Ability Haste

Spellblade: After using an Ability, your next Attack deals bonus magic damage On-Hit.

Locket of the Iron Solari
Locket of the Iron Solari

Locket of the Iron Solari

2200 gold

  • 25 Armor
  • 200 Health
  • 25 Magic Resist
  • 10 Ability Haste

Active - Devotion: Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.

Lord Dominik's Regards
Lord Dominik's Regards

Lord Dominik's Regards

3000 gold

  • 35% Armor Penetration
  • 35 Attack Damage
  • 25% Crit Chance
Luden's Companion
Luden's Companion

Luden's Companion

2850 gold

  • 100 Ability Power
  • 600 Mana
  • 10 Ability Haste

Fire: Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.

Malignance
Malignance

Malignance

2700 gold

  • 85 Ability Power
  • 600 Mana
  • 15 Ability Haste

Scorn: Gain 20 Ultimate Ability Haste.

Hatefog: Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Manamune
Manamune

Manamune

2900 gold

  • 35 Attack Damage
  • 500 Mana
  • 15 Ability Haste

Awe: Gain bonus Attack Damage.

Manaflow: (8s, max 4 charges)Landing Attacks and Abilties grant 3 max Mana (doubled vs. champions).Transforms into Muramana at 360 max Mana.

Maw of Malmortius
Maw of Malmortius

Maw of Malmortius

3100 gold

  • 60 Attack Damage
  • 40 Magic Resist
  • 15 Ability Haste

Lifeline: Upon taking magic damage that would reduce Health below 30%, gain a magic damage Shield. When Lifeline triggers, gain Omnivamp until the end of combat.

Mejai's Soulstealer
Mejai's Soulstealer

Mejai's Soulstealer

1500 gold

  • 20 Ability Power
  • 100 Health

Glory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Lose 10 stacks on death.

Mercurial Scimitar
Mercurial Scimitar

Mercurial Scimitar

3200 gold

  • 40 Attack Damage
  • 10% Lifesteal
  • 40 Magic Resist

Active - Quicksilver: Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.

Mikael's Blessing
Mikael's Blessing

Mikael's Blessing

2300 gold

  • 12 Heal and Shield Power
  • 250 Health
  • 100% Mana Regen
  • 15 Ability Haste

Active - Purify: Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.

Moonstone Renewer
Moonstone Renewer

Moonstone Renewer

2200 gold

  • 25 Ability Power
  • 200 Health
  • 125% Mana Regen
  • 20 Ability Haste

Starlit Grace: Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Morellonomicon
Morellonomicon

Morellonomicon

2950 gold

  • 75 Ability Power
  • 350 Health
  • 15 Ability Haste

Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Mortal Reminder
Mortal Reminder

Mortal Reminder

3200 gold

  • 30% Armor Penetration
  • 35 Attack Damage
  • 25% Crit Chance

Grievous Wounds: Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Muramana
Muramana

Muramana

2900 gold

  • 35 Attack Damage
  • 860 Mana
  • 15 Ability Haste

Awe: Gain 2% max Mana as bonus Attack Damage.

Shock: Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit. Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.

Nashor's Tooth
Nashor's Tooth

Nashor's Tooth

3000 gold

  • 80 Ability Power
  • 50 Attack Speed
  • 15 Ability Haste

Icathian Bite: Attacks deal bonus magic damage On-Hit.

Navori Flickerblade
Navori Flickerblade

Navori Flickerblade

2650 gold

  • 40 Attack Speed
  • 25% Crit Chance
  • 4% Movement Speed

Transcendence: Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Opportunity
Opportunity

Opportunity

2700 gold

  • 55 Attack Damage
  • 15 Lethality

Preparation: After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.

Extraction: When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.

Overlord's Bloodmail
Overlord's Bloodmail

Overlord's Bloodmail

3300 gold

  • 30 Attack Damage
  • 550 Health

Tyranny: Gain 2% of your bonus Health as Attack Damage.

Retribution: Gain up to 10% increased Attack Damage based on your percent missing Health.

Perplexity
Perplexity

Perplexity

2500 gold

  • 60 Ability Power
  • 22% Armor Penetration
  • 30% Magic Penetration
  • 5% Movement Speed

Giant Slayer: Deal up to 22% bonus damage against champions with greater max Health than you.

Phantom Dancer
Phantom Dancer

Phantom Dancer

2650 gold

  • 60 Attack Speed
  • 25% Crit Chance
  • 8% Movement Speed

Spectral Waltz: Become Ghosted.

Profane Hydra
Profane Hydra

Profane Hydra

3200 gold

  • 60 Attack Damage
  • 18 Lethality
  • 10 Ability Haste

Active - Heretical Cleave: Deal physical damage around you.

Cleave: Attacks deal physical damage to nearby enemies.

Rabadon's Deathcap
Rabadon's Deathcap

Rabadon's Deathcap

3600 gold

  • 130 Ability Power

Magical Opus: Increases your total Ability Power by 30%.

Randuin's Omen
Randuin's Omen

Randuin's Omen

2700 gold

  • 75 Armor
  • 350 Health

Active - Humility: Slow nearby enemies by 70% for 2 seconds.

Resilience: Receive 30% less damage from Critical Strikes.

Rapid Firecannon
Rapid Firecannon

Rapid Firecannon

2650 gold

  • 35 Attack Speed
  • 25% Crit Chance
  • 4% Movement Speed

Sharpshooter: Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Ravenous Hydra
Ravenous Hydra

Ravenous Hydra

3300 gold

  • 65 Attack Damage
  • 12% Lifesteal
  • 15 Ability Haste

Active - Ravenous Crescent: Deal physical damage to enemies around you. Your Life Steal applies to this damage.

Cleave: Attacks deal physical damage to nearby enemies.

Redemption
Redemption

Redemption

2300 gold

  • 10 Heal and Shield Power
  • 200 Health
  • 100% Mana Regen
  • 15 Ability Haste

Active - Intervention: Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Riftmaker
Riftmaker

Riftmaker

3100 gold

  • 70 Ability Power
  • 350 Health
  • 15 Ability Haste

Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.

Void Infusion: Gain 2% of your bonus Health as Ability Power.

Rite of Ruin
Rite of Ruin

Rite of Ruin

2500 gold

  • 50 Ability Power
  • 20% Crit Chance
  • 15 Ability Haste

Wrath and Ruin: On spell cast, gain 2.5% critical chance for 6 seconds, stacking up to 20%.

Salvage the Wreckage: Your spells have a chance equal to your crit chance to grant you or your targeted ally a shield for for 3s.

Rod of Ages
Rod of Ages

Rod of Ages

2600 gold

  • 50 Ability Power
  • 400 Health
  • 400 Mana

Timeless: This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.

Eternity: Taking damage from champions restores 7% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Runaan's Hurricane
Runaan's Hurricane

Runaan's Hurricane

2650 gold

  • 40 Attack Speed
  • 25% Crit Chance
  • 4% Movement Speed

Wind's Fury: Attacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.

Rylai's Crystal Scepter
Rylai's Crystal Scepter

Rylai's Crystal Scepter

2600 gold

  • 65 Ability Power
  • 400 Health

Rimefrost: Damaging Abilities Slow enemies by 30% for 1 second.

Seraph's Embrace
Seraph's Embrace

Seraph's Embrace

2900 gold

  • 70 Ability Power
  • 1000 Mana
  • 25 Ability Haste

Awe: Gain Ability Power equal to 2% bonus Mana.

Lifeline: (0s)Taking damage that would reduce your Health below 30% grants a 200 + 20% current Mana Shield for 3 seconds.

Serpent's Fang
Serpent's Fang

Serpent's Fang

2500 gold

  • 55 Attack Damage
  • 15 Lethality

Shield Reaver: , reduce Shields on them by %.

Serylda's Grudge
Serylda's Grudge

Serylda's Grudge

3000 gold

  • 30% Armor Penetration
  • 45 Attack Damage
  • 20 Ability Haste

Bitter Cold: Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.

Shadowflame
Shadowflame

Shadowflame

3200 gold

  • 110 Ability Power
  • 15 Magic Penetration

Cinderbloom: Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.

Shurelya's Battlesong
Shurelya's Battlesong

Shurelya's Battlesong

2200 gold

  • 50 Ability Power
  • 125% Mana Regen
  • 4% Movement Speed
  • 15 Ability Haste

Active - Inspiring Speech: Grant nearby allies 30% Move Speed for 4 seconds.

Solstice Sleigh
Solstice Sleigh

Solstice Sleigh

400 gold

  • 5 Gold gen/10s
  • 200 Health
  • 75% HP Regen
  • 75% Mana Regen

Active - Ward: (4 charges)Places an Invisible Stealth Ward that grants vision.

Going Sledding: Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.

Spear of Shojin
Spear of Shojin

Spear of Shojin

3100 gold

  • 45 Attack Damage
  • 450 Health

Dragonforce: Gain 25 Basic Ability Haste.

Focused Will: Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Spectral Cutlass
Spectral Cutlass

Spectral Cutlass

2500 gold

  • 55 Attack Damage
  • 21 Lethality

Active - Soul Anchor: (0s)Mark your current location. After 5 seconds, return to that location.

Spirit Visage
Spirit Visage

Spirit Visage

2700 gold

  • 400 Health
  • 100% HP Regen
  • 50 Magic Resist
  • 10 Ability Haste

Boundless Vitality: Heals and Shields on you are increased by 25%.

Staff of Flowing Water
Staff of Flowing Water

Staff of Flowing Water

2250 gold

  • 35 Ability Power
  • 10 Heal and Shield Power
  • 125% Mana Regen
  • 15 Ability Haste

Rapids: Healing or Shielding an ally grants you both 45 Ability Power for 4 seconds.

Statikk Shiv
Statikk Shiv

Statikk Shiv

2700 gold

  • 45 Attack Damage
  • 30 Attack Speed
  • 4% Movement Speed

Electrospark: Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown.

Electroshock: Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown.

Sterak's Gage
Sterak's Gage

Sterak's Gage

3200 gold

  • 400 Health
  • 20% Tenacity

The Claws that Catch: Gain bonus Attack Damage.

Lifeline: Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

Stormrazor
Stormrazor

Stormrazor

2500 gold

  • 45 Attack Damage
  • 25 Attack Speed
  • 25% Crit Chance

Energized: Moving and Attacking generates an Energized Attack.

Bolt: Your Energized Attack applies bonus magic damage and grants 45% Move Speed for 1.5s.Energized stacks twice as fast in Arena.

Stormsurge
Stormsurge

Stormsurge

2900 gold

  • 90 Ability Power
  • 15 Magic Penetration
  • 4% Movement Speed

Stormraider: Dealing 25% of a champion's maximum Health within 2.5s applies

Squall: triggers, it damages nearby enemies and grants 30 gold.

Stridebreaker
Stridebreaker

Stridebreaker

3300 gold

  • 40 Attack Damage
  • 25 Attack Speed
  • 450 Health

Active - Breaking Shockwave: Deal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.

Cleave: Attacks deal physical damage to nearby enemies.

Sundered Sky
Sundered Sky

Sundered Sky

3100 gold

  • 40 Attack Damage
  • 400 Health
  • 10 Ability Haste

Lightshield Strike: Your first Attack against a champion Critically Strikes and restores Health.

Sunfire Aegis
Sunfire Aegis

Sunfire Aegis

2700 gold

  • 50 Armor
  • 350 Health
  • 10 Ability Haste

Immolate: Taking or dealing damage causes you to begin dealing (15 + 1.75% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).

Sword of Blossoming Dawn
Sword of Blossoming Dawn

Sword of Blossoming Dawn

2500 gold

  • 30 Ability Power
  • 12 Heal and Shield Power
  • 200 Health
  • 15 Ability Haste

Effervescence: Gain + 1.2% Attack Speed for every 1% Heal and Shield Power you have.

Peppermint: On-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.

Terminus
Terminus

Terminus

3000 gold

  • 30 Attack Damage
  • 35 Attack Speed

Shadow: Attacks deal 30 bonus magic damage On-Hit.

Juxtaposition: Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.

The Collector
The Collector

The Collector

3000 gold

  • 50 Attack Damage
  • 25% Crit Chance
  • 10 Lethality

Death: Your damage executes champions that are below 5% Health.

Taxes: Champion kills grant 25 bonus gold.

Thornmail
Thornmail

Thornmail

2450 gold

  • 75 Armor
  • 150 Health

Thorns: When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Titanic Hydra
Titanic Hydra

Titanic Hydra

3300 gold

  • 40 Attack Damage
  • 600 Health

Active - Titanic Crescent: Empower your next

Cleave: to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Trailblazer
Trailblazer

Trailblazer

2400 gold

  • 40 Armor
  • 250 Health
  • 4% Movement Speed

Lead the Way: While moving, build up to 20 bonus Move Speed. At max speed:Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.

Trinity Force
Trinity Force

Trinity Force

3333 gold

  • 36 Attack Damage
  • 30 Attack Speed
  • 333 Health
  • 15 Ability Haste

Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

Quicken: Attacking grants 20 Move Speed for 2 seconds.

Umbral Glaive
Umbral Glaive

Umbral Glaive

2600 gold

  • 50 Attack Damage
  • 15 Lethality
  • 10 Ability Haste

Blackout: When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.

Blackout: When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.

Extinguish: Attacks do bonus damage to Wards.

Unending Despair
Unending Despair

Unending Despair

2800 gold

  • 60 Armor
  • 350 Health
  • 10 Ability Haste

Anguish: Every 5 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Vigilant Wardstone
Vigilant Wardstone

Vigilant Wardstone

2300 gold

  • 25 Armor
  • 250 Health
  • 30 Magic Resist
  • 20 Ability Haste

Arcane Cache: This item can store up to 3 purchased Control Wards.

Behold: Increase your Stealth Ward and Control Ward placement caps by 1.

Void Staff
Void Staff

Void Staff

3000 gold

  • 95 Ability Power
  • 40% Magic Penetration
Voltaic Cyclosword
Voltaic Cyclosword

Voltaic Cyclosword

3000 gold

  • 55 Attack Damage
  • 18 Lethality
  • 10 Ability Haste

Galvanize: Dashes and Stealth stack Energized 75% faster.

Firmament: Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.

Warmog's Armor
Warmog's Armor

Warmog's Armor

3300 gold

  • 1000 Health
  • 100% HP Regen
  • 4% Movement Speed

Warmog's Heart: If you have 1500 bonus Health and have not taken damage within 6 seconds, restore Health per second and gain 4% Move Speed.

Winter's Approach
Winter's Approach

Winter's Approach

2400 gold

  • 550 Health
  • 500 Mana
  • 15 Ability Haste

Awe: Gain Health.

Manaflow: (8s, max 4 charges)Landing Attacks and Abilties grant 3 max Mana (doubled vs. champions).Transforms into Fimbulwinter at 360 max Mana.

Wit's End
Wit's End

Wit's End

2800 gold

  • 50 Attack Speed
  • 45 Magic Resist
  • 20% Tenacity

Fray: Attacks deal bonus magic damage On-Hit.

Wordless Promise
Wordless Promise

Wordless Promise

2500 gold

  • 50 Ability Power
  • 12 Heal and Shield Power
  • 25 Ability Haste

Active - Promise: Make a Promise to an ally.

Promise: Gain 20% of your Promised ally's Ability Power, and grant your Promised ally 20% of your Ability Haste.

Youmuu's Ghostblade
Youmuu's Ghostblade

Youmuu's Ghostblade

2800 gold

  • 55 Attack Damage
  • 18 Lethality
  • 4% Movement Speed

Active - Wraith Step: Gain Move Speed and Ghosting for seconds.

Haunt: Gain Move Speed while out of combat.

Yun Tal Wildarrows
Yun Tal Wildarrows

Yun Tal Wildarrows

2900 gold

  • 50 Attack Damage
  • 25 Attack Speed

Practice Makes Lethal: On-Attack, gain 0.2% Critical Strike Chance permanently up to 25%.

Flurry: On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Zaz'Zak's Realmspike
Zaz'Zak's Realmspike

Zaz'Zak's Realmspike

400 gold

  • 5 Gold gen/10s
  • 200 Health
  • 75% HP Regen
  • 75% Mana Regen

Active - Ward: (4 charges)Places an Invisible Stealth Ward that grants vision.

Void Explosion: Dealing Ability damage to a champion causes an explosion that deals magic damage.

Zeke's Convergence
Zeke's Convergence

Zeke's Convergence

2200 gold

  • 25 Armor
  • 300 Health
  • 25 Magic Resist
  • 10 Ability Haste

Frostfire Tempest: Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Zhonya's Hourglass
Zhonya's Hourglass

Zhonya's Hourglass

3250 gold

  • 105 Ability Power
  • 50 Armor

Active - Time Stop: Enter Stasis for 2.5 seconds.

starter

Cull
Cull

Cull

450 gold

  • 7 Attack Damage

Reap: Restore 3 Health On-Hit.Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.

Dark Seal
Dark Seal

Dark Seal

350 gold

  • 15 Ability Power
  • 50 Health

Glory: Gain 2 stacks for a champion kill or 1 stack for an assist (up to 10 stacks total). Lose 5 stacks on death.

Doran's Blade
Doran's Blade

Doran's Blade

450 gold

  • 10 Attack Damage
  • 80 Health
  • 3% Lifesteal
Doran's Ring
Doran's Ring

Doran's Ring

400 gold

  • 18 Ability Power
  • 90 Health

Restoration: Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.

Helping Hand: Attacks deal 5 bonus physical damage to minions.

Doran's Shield
Doran's Shield

Doran's Shield

450 gold

  • 110 Health
  • 4 HP Regen

Enduring Focus: Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds.

Helping Hand: Attacks deal 5 bonus physical damage to minions.

Guardian's Amulet
Guardian's Amulet

Guardian's Amulet

500 gold

  • 20 Ability Power
  • 15 Heal and Shield Power
  • 20 Ability Haste

Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 3 Health instead.

Guardian's Blade
Guardian's Blade

Guardian's Blade

950 gold

  • 30 Attack Damage
  • 150 Health
  • 15 Ability Haste
Guardian's Dirk
Guardian's Dirk

Guardian's Dirk

500 gold

  • 25 Attack Damage
  • 11 Lethality
  • 10 Ability Haste

Agricultural Reaper: Increases effects of Power Flower by 20%. Gain 100 Move speed for 3s after attacking a plant.

Guardian's Hammer
Guardian's Hammer

Guardian's Hammer

950 gold

  • 25 Attack Damage
  • 150 Health
  • 7% Lifesteal
Guardian's Horn
Guardian's Horn

Guardian's Horn

950 gold

  • 150 Health
  • 20 HP Regen

Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).

Guardian's Orb
Guardian's Orb

Guardian's Orb

950 gold

  • 50 Ability Power
  • 150 Health

Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.

Guardian's Shroud
Guardian's Shroud

Guardian's Shroud

500 gold

  • 35 Ability Power
  • 300 Health
  • 15 Ability Haste
Gustwalker Hatchling
Gustwalker Hatchling

Gustwalker Hatchling

450 gold

Jungle Companions: Summon a Gustwalker that assists you against monsters.

Gustwalker's Gait: The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.

Mosstomper Seedling
Mosstomper Seedling

Mosstomper Seedling

450 gold

Jungle Companions: Summon a Mosstomper that assists you against monsters.

Mosstomper's Courage: The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.

Scorchclaw Pup
Scorchclaw Pup

Scorchclaw Pup

450 gold

Jungle Companions: Summon a Scorchclaw that assists you against monsters.

Scorchclaw's Slash: The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Tear of the Goddess
Tear of the Goddess

Tear of the Goddess

400 gold

  • 240 Mana

Manaflow: (8s, max 4 charges)Landing Abilties grant 3 max Mana (doubled vs. champions), up to 360.

Helping Hand: Attacks deal an additional 5 physical damage to minions.

World Atlas
World Atlas

World Atlas

400 gold

  • 3 Gold gen/10s
  • 30 Health
  • 25% HP Regen
  • 25% Mana Regen

basic

Amplifying Tome
Amplifying Tome

Amplifying Tome

400 gold

  • 20 Ability Power
B. F. Sword
B. F. Sword

B. F. Sword

1300 gold

  • 40 Attack Damage
Blasting Wand
Blasting Wand

Blasting Wand

850 gold

  • 45 Ability Power
Cloak of Agility
Cloak of Agility

Cloak of Agility

600 gold

  • 15% Crit Chance
Cloth Armor
Cloth Armor

Cloth Armor

300 gold

  • 15 Armor
Dagger
Dagger

Dagger

250 gold

  • 10 Attack Speed
Faerie Charm
Faerie Charm

Faerie Charm

200 gold

  • 50% Mana Regen
Glowing Mote
Glowing Mote

Glowing Mote

250 gold

  • 5 Ability Haste
Long Sword
Long Sword

Long Sword

350 gold

  • 10 Attack Damage
Needlessly Large Rod
Needlessly Large Rod

Needlessly Large Rod

1200 gold

  • 65 Ability Power
Null-Magic Mantle
Null-Magic Mantle

Null-Magic Mantle

400 gold

  • 20 Magic Resist
Pickaxe
Pickaxe

Pickaxe

875 gold

  • 25 Attack Damage
Rejuvenation Bead
Rejuvenation Bead

Rejuvenation Bead

300 gold

  • 100% HP Regen
Ruby Crystal
Ruby Crystal

Ruby Crystal

400 gold

  • 150 Health
Sapphire Crystal
Sapphire Crystal

Sapphire Crystal

300 gold

  • 300 Mana

epic

Aether Wisp
Aether Wisp

Aether Wisp

900 gold

  • 30 Ability Power
  • 4% Movement Speed
Bami's Cinder
Bami's Cinder

Bami's Cinder

900 gold

  • 150 Health
  • 5 Ability Haste

Immolate: After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.

Bandleglass Mirror
Bandleglass Mirror

Bandleglass Mirror

900 gold

  • 20 Ability Power
  • 100% Mana Regen
  • 10 Ability Haste
Blighting Jewel
Blighting Jewel

Blighting Jewel

1100 gold

  • 25 Ability Power
  • 13% Magic Penetration
Bramble Vest
Bramble Vest

Bramble Vest

800 gold

  • 30 Armor

Thorns: When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Catalyst of Aeons
Catalyst of Aeons

Catalyst of Aeons

1300 gold

  • 350 Health
  • 300 Mana

Eternity: Restores 7% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

Caulfield's Warhammer
Caulfield's Warhammer

Caulfield's Warhammer

1050 gold

  • 20 Attack Damage
  • 10 Ability Haste
Chain Vest
Chain Vest

Chain Vest

800 gold

  • 40 Armor
Crystalline Bracer
Crystalline Bracer

Crystalline Bracer

800 gold

  • 200 Health
  • 100% HP Regen
Executioner's Calling
Executioner's Calling

Executioner's Calling

800 gold

  • 15 Attack Damage

Grievous Wounds: Dealing physical damage to champions applies 40% Wounds for 3 seconds.

Fated Ashes
Fated Ashes

Fated Ashes

900 gold

  • 30 Ability Power

Inflame: Damaging Abilities deal 15 bonus magic damage over 3 seconds.Deals an additional 45 magic damage to monsters.

Fiendish Codex
Fiendish Codex

Fiendish Codex

850 gold

  • 25 Ability Power
  • 10 Ability Haste
Forbidden Idol
Forbidden Idol

Forbidden Idol

600 gold

  • 8 Heal and Shield Power
  • 50% Mana Regen
Giant's Belt
Giant's Belt

Giant's Belt

900 gold

  • 350 Health
Glacial Buckler
Glacial Buckler

Glacial Buckler

900 gold

  • 25 Armor
  • 300 Mana
  • 10 Ability Haste
Haunting Guise
Haunting Guise

Haunting Guise

1300 gold

  • 30 Ability Power
  • 200 Health

Madness: For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Hearthbound Axe
Hearthbound Axe

Hearthbound Axe

1200 gold

  • 20 Attack Damage
  • 20 Attack Speed
Hexdrinker
Hexdrinker

Hexdrinker

1300 gold

  • 25 Attack Damage
  • 25 Magic Resist

Lifeline: Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.

Hextech Alternator
Hextech Alternator

Hextech Alternator

1100 gold

  • 45 Ability Power

Revved: Damaging a champion deals bonus magic damage.

Kindlegem
Kindlegem

Kindlegem

800 gold

  • 200 Health
  • 10 Ability Haste
Last Whisper
Last Whisper

Last Whisper

1450 gold

  • 18% Armor Penetration
  • 20 Attack Damage
Lost Chapter
Lost Chapter

Lost Chapter

1200 gold

  • 40 Ability Power
  • 300 Mana
  • 10 Ability Haste

Enlighten: Levelling up restores 20% max Mana over 3 seconds.

Negatron Cloak
Negatron Cloak

Negatron Cloak

850 gold

  • 45 Magic Resist
Noonquiver
Noonquiver

Noonquiver

1300 gold

  • 15 Attack Damage
  • 20% Crit Chance
Oblivion Orb
Oblivion Orb

Oblivion Orb

800 gold

  • 25 Ability Power

Grievous Wounds: Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Phage
Phage

Phage

1100 gold

  • 15 Attack Damage
  • 200 Health

Rage: Attacking grants Move Speed for 2 seconds.

Quicksilver Sash
Quicksilver Sash

Quicksilver Sash

1300 gold

  • 30 Magic Resist

Active - Quicksilver: Remove all crowd control debuffs (excluding Airborne).

Rectrix
Rectrix

Rectrix

775 gold

  • 15 Attack Damage
  • 4% Movement Speed
Recurve Bow
Recurve Bow

Recurve Bow

700 gold

  • 15 Attack Speed

Sting: Attacks deal 15 bonus physical damage On-Hit.

Runic Compass
Runic Compass

Runic Compass

400 gold

  • 5 Gold gen/10s
  • 100 Health
  • 50% HP Regen
  • 50% Mana Regen

Active - Ward: (3 charges)Places an Invisible Stealth Ward that grants vision.

Support Quest: Earn 0 gold from this item to transform it into Bounty of Worlds.

Shared Riches: (0s, max 0 charges)While near an ally champion, damage enemy champions or kill minions to gain gold.

Scout's Slingshot
Scout's Slingshot

Scout's Slingshot

600 gold

  • 20 Attack Speed

Bullseye: Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

Seeker's Armguard
Seeker's Armguard

Seeker's Armguard

1600 gold

  • 40 Ability Power
  • 25 Armor

Active - Time Stop: (Single use)Enter Stasis for 2.5 seconds.

Serrated Dirk
Serrated Dirk

Serrated Dirk

1000 gold

  • 20 Attack Damage
  • 10 Lethality
Shattered Armguard
Shattered Armguard

Shattered Armguard

1600 gold

  • 40 Ability Power
  • 25 Armor
Sheen
Sheen

Sheen

900 gold

  • 10 Ability Haste

Spellblade: After using an Ability, your next Attack deals bonus physical damage On-Hit.

Spectre's Cowl
Spectre's Cowl

Spectre's Cowl

1250 gold

  • 200 Health
  • 100% HP Regen
  • 35 Magic Resist
Steel Sigil
Steel Sigil

Steel Sigil

1100 gold

  • 30 Armor
  • 15 Attack Damage
The Brutalizer
The Brutalizer

The Brutalizer

1337 gold

  • 25 Attack Damage
  • 5 Lethality
  • 10 Ability Haste
Tiamat
Tiamat

Tiamat

1200 gold

  • 20 Attack Damage

Active - Crescent: Deal physical damage to enemies around you.

Cleave: Attacks deal physical damage to nearby enemies.

Tunneler
Tunneler

Tunneler

1150 gold

  • 15 Attack Damage
  • 250 Health
Vampiric Scepter
Vampiric Scepter

Vampiric Scepter

900 gold

  • 15 Attack Damage
  • 7% Lifesteal
Verdant Barrier
Verdant Barrier

Verdant Barrier

1600 gold

  • 40 Ability Power
  • 25 Magic Resist

Annul: Grants a Spell Shield that blocks the next enemy Ability.

Warden's Mail
Warden's Mail

Warden's Mail

1000 gold

  • 40 Armor

Rock Solid: Reduce incoming damage from Attacks.

Watchful Wardstone
Watchful Wardstone

Watchful Wardstone

1100 gold

  • 10 Armor
  • 150 Health
  • 15 Magic Resist
  • 10 Ability Haste

Arcane Cache: This item can store up to 3 purchased Control Wards.

Winged Moonplate
Winged Moonplate

Winged Moonplate

800 gold

  • 200 Health
  • 4% Movement Speed
Zeal
Zeal

Zeal

1200 gold

  • 15 Attack Speed
  • 15% Crit Chance
  • 4% Movement Speed

consumables

Cappa Juice
Cappa Juice

Cappa Juice

500 gold

Control Ward
Control Ward

Control Ward

75 gold

Elixir of Iron
Elixir of Iron

Elixir of Iron

500 gold

Elixir of Sorcery
Elixir of Sorcery

Elixir of Sorcery

500 gold

Elixir of Wrath
Elixir of Wrath

Elixir of Wrath

500 gold

Health Potion
Health Potion

Health Potion

50 gold

Juice of Haste
Juice of Haste

Juice of Haste

500 gold

Juice of Power
Juice of Power

Juice of Power

500 gold

Juice of Vitality
Juice of Vitality

Juice of Vitality

500 gold

Legendary Assassin Item
Legendary Assassin Item

Legendary Assassin Item

2000 gold

Legendary Fighter Item
Legendary Fighter Item

Legendary Fighter Item

2000 gold

Legendary Mage Item
Legendary Mage Item

Legendary Mage Item

2000 gold

Legendary Marksman Item
Legendary Marksman Item

Legendary Marksman Item

2000 gold

Legendary Support Item
Legendary Support Item

Legendary Support Item

2000 gold

Legendary Tank Item
Legendary Tank Item

Legendary Tank Item

2000 gold

Prismatic Item
Prismatic Item

Prismatic Item

4000 gold

Refillable Potion
Refillable Potion

Refillable Potion

150 gold

Stat Bonus
Stat Bonus

Stat Bonus

750 gold

Health 0

Mana 0

Attack Damage 0

Armor 0

Attack Speed 0

Crit Chance 0

Ability Power 0

Magic Resist 0

Ability Haste 0

Movement Speed 0

HP Regen 0

Armor Penetration 0

Attack Range 0

Mana Regen 0

Lethality 0

Tenacity 0

Lifesteal 0

Omnivamp 0

Magic Penetration 0

Heal and Shield Power 0

Gold gen/10s 0